#import <Foundation/Foundation.h>


@interface DreamscapeZipperModel : NSObject

//: Properties here
//: elusive
@property (nonatomic, assign) NSInteger zestJuggleYonder;

//: plumeTerrain
@property (nonatomic, assign) CGFloat glistenRipple;

@property (nonatomic, assign) CGFloat oracleVivid;

//: zealQuixotic
@property (nonatomic, assign) NSInteger whisperElusiveFeast;

//: xenophobe
@property (nonatomic, strong) NSArray *insectSpiralKingdom;

//: odysseyFeastTerrain
@property (nonatomic, strong) NSNumber *spiral;

@property (nonatomic, assign) BOOL yearlingHologramDrift;

//: yardGlimmer
@property (nonatomic, assign) BOOL velvetNirvanaThrive;

@property (nonatomic, strong) NSArray *sway;

//: mergeMelancholyCable
@property (nonatomic, assign) NSInteger prismApprehensionLaughter;


//: 随机方法
+ (void)delightfulIgniteCrispliberty:(NSString *)wandererRadiant;

+ (void)pictureZenithinstinct:(NSString *)charisma;

- (NSDictionary *)mergeBallooncableDelightful:(NSString *)oasisGrasp;

- (NSRange)suspicionKnotlullabyOpulent:(NSString *)grumpy;


@end